I know they both fit color-wise, but it seems kinda awkward that two of the lands are WU. Are you going to have a ton of multi-color lands to deal with this? (you could theoretically do a land for each character...)
There are twenty lands. (I’m doing the Teens’ lands in this set as well so it’s a complete cycle, so we have 4 for the kids, 12 for the trolls, and 4 for the teens.) That allows for 2 of each color pair, so there’s a WU land where W is dominant, and a WU land where U is dominant.
It’s an awful lot of lands for one set so we’ll see how it works out!
I’ve revamped the three Planets I’ve made so far. They are all weaker than previously, because really you shouldn’t be able to get effects that are that badass from a non-respondable land drop. So now they’re all pretty reasonable (Wind and Shade is actually the strong one again now), but I will also add additional permanents that go off whenever a Discovery effect goes off.
I might have to nerf Heat and Clockwork to be X damage divided however you like, instead of X damage to X things.
…for instance, here.
It’s tempting to have it put the creature directly onto the battlefield if you use a host plush, but then I would want to put a CMC limitation on what you can search for.
Esteemed readers, I present to you the first Homestuck the Gathering card with no rules text.
As you might guess, the complication will enter in elsewhere…
Homes Smell Ya Later
I’m astonished that there isn’t already equipment that does this.
Not sure about the wording on this one, but it’ll do for now. It amuses me. It could be cheap good damage, but it’s very situational, since it’s useless of your opponent runs no equipment. Originally I gave it card draw but I replaced that with cycling, which I’m considering using more of this set.
I just noticed that some of your newer legendary creatures are tagged as "legendary" and the older ones as legend. You might want to consider fixing it if you're not busy. I'm sorry if my contributions aren't really all that useful.
I’m not actually sure I was ever consistent about it. Basically what happened is as I made a post I would go, I can’t remember which way I’ve been doing this, do one at random, and then just move on, so there’s a pretty random smattering of both out there.
I had never fixed it because Tumblr never really made tags particularly easy to use to find things within a tumblr, but if there are people who actually care about my tags I will keep it in mind and some time when I’m bored at work I’ll go through and standardize that one.
Not entirely sure about this. Black exiling isn’t usually deep within its slice of the color pie, but it’s happened twice recently, with Sever the Bloodline and Gild. Both are 3B, rare, and give you a bonus with the exile- Sever the Bloodline exiles everything that shares a name and has flashback, Gild gives you basically multicolored grist.
So this is half the cost, no additional benefit, you pay some life to make up the cost difference, and it’s only uncommon. It’s basically this set’s version of Topple from the first set- the card that gets rid of a Queen. And of course I can’t resist giving you exile when that’s what it’s called in-story.
Basically, makes you pay for the spell twice, the second time to “unencrypt” it. Of course, because I don’t specify ‘from hand’ if the first spell you cast in a turn is already encrypted, this’ll encrypt it again. Easiest way around it is to cast something with a low CMC, let it get exiled, and then cast it as the first spell each turn. Bonus points if it’s the Conksuck Boot.
Here we are with another first draft of a card. It has an insufficiency of 8s, but 8 is awfully expensive and I don’t want to put cost reducing text on each of its costs.
I was originally thinking of having it do different things under a bunch of circumstances- tapped/untapped, attacking/blocking/not in combat, etc, so it would be various combinations of stuff, but then I thought of this as a way to get randomness _and_ a way to model having Luck so you get a good roll- by scrying or otherwise placing cards on top of your library.
That’s a lot of “only ifs” in that last sentence of the activated abilities. I’ll think about tightening that up, too.